![]() That sucks, but I believe it can be remedied by changing the post-scale and DPI around until you find something that is supported by the game, I.E a sensitivity that is not too high or too low. I find this process to be the easiest but of course, converting the sensitivity in Reflex to another game is never easy since many games don't go low or high enough on the sensitivity scale. Step 3: Input a value under Your mouse CPI value. Step 2: Input a value under Your in-game sensitivity value. Step 1: Hit the dropdown arrow under Game to convert from: and choose your game. In this case, using a resolution of 2560 x 1440, the sensitivity I need to enter in Reflex is "1.994916". Using the Liquipedia Sensitivity Calculator is relatively intuitive and straightforward. For example, if I want 100 cm/360 then I input Reflex as the game, 800 as the DPI and then try out different sensitivity values until I find something close or equal to 100 cm/360. Converting sensitivity from one game to another is incredibly easy if you know the yaw values for both games: .I then use to find my baseline sensitiviy using Reflex. This CS:GO sensitivity converter allows you to convert game sensitivities to or from the game Counter-Strike: Global Offensive. ![]() This allows me to retain the higher rate and the lower sensitivity. Your in-game sensitivity value: Your mouse CPI value (optional, just for physical measurements). For example, I have a 12K DPI mouse but I use post-scale to lower the output DPI to something comfortable, like 800 DPI. Nice guide, I was going to do something similar to a friend of mine who wants to test out the good kind of acceleration. If you want to do any math yourself, keep in mind that sensitivity is multiplied in before the acceleration, offset, and sensitivity cap calculations are performed, whereas post-scale values are multiplied in after. There are multiple ways to perform these conversions. Use this calculator if you want to convert your driver settings to a specific game: Use this calculator if you want to convert from Reflex to Quake Live or the driver: Note: Once you've set post-scale values to work as m_yaw and m_pitch values, you will want to set m_yaw back to 0.022 and m_pitch back to 0.022 or -0.022 (depending on if you use inverted mouse). Use this calculator if you want to convert from Quake Live to Reflex or the driver: First, here's a table of the equivalent options/commands between the driver, Quake Live, and Reflex: Driver You will see a nice icon next to them.Are you using mouse acceleration settings in Reflex or QL and want to get the same feeling in the other game or driver? Do you want to take your driver settings and use them in a game where the computer doesn't have the driver installed? I can help (if QL is involved, I'm assuming cl_mouseaccelstyle 1). There are a few devs that roam this reddit. conversion from an mcpi > 0 sensitivity to one that is mcpi 0 (without actually. Anyone have any good rules of thumb for sensitivities for new Quake players Between 25-45cm/360. Quake Champions > General Discussions > Topic Details. Topic for newbies in QC (guides, tutorials, tips)Äownload the Game! Welcome to Quake Champions Reddit! Please refer to our rules located on the sidebar. I stick to pretty low sens in Apex (43cm/360) which is pretty common in that game, but I can't help but feel like most Quake players must be using much higher sens than that.Quake Discords (all regions, pickups, tournaments, casual). ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |